Biome

The Biome is a vital facility for sustaining life on the lunar surface. It produces a variety of consumables that keep your characters healthy and well-fed. From nutrient-rich hydroponic gardens to advanced recycling systems, the biome is designed to provide everything your characters need to survive and thrive on the moon.

The Biome Facility

Production

The Biome produces a wide variety of consumables that you can use with your SAMs or sell in the Lunar Trade Authority.

Facility Output

Each production cycle in your facility costs Energy and Water to run. You will be able to speed up production cycles and level up your facilities by spending $SOLARIUM.

As you level up your Biome it will produce more consumables in a shorter amount of time.

Level
Max SAMs
Time
He-3
H2O
Output

1

1

4h

1

1

1

2

2

6h

1

1

2

3

3

8h

2

2

3

4

4

10h

3

3

4

5

5

12h

4

4

5

Your facility will operate at maximum capacity if it has the maximum allowed SAMs working in it. E.g. If your level 5 facility has only 3 SAMs working in it, it will perform as a level 3 facility.

Production Rarity

Level
Common
Uncommon
Rare
Epic
Legendary

1

99%

1%

0%

0%

0%

2

96%

3%

1%

0%

0%

3

90%

6%

3%

1%

0%

4

81%

9%

6%

3%

1%

5

70%

12%

9%

6%

3%

Recruit Rank Bonus

For every SAM Recruit working inside this facility you will get a 10% production cycle time reduction. E.e. A level 5 Biome with 5 SAM Recruits working in it will get a 50% production cycle time reduction.

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